WARDOGS Weapons Tier List: Best Guns by Role (2026)
Comprehensive weapon tier list for WARDOGS. Compare Valkyra and Lonestar firearms, damage per shot, cyclic fire rates, time-to-kill, and cash costs.
The undisputed S-Tier weapons in WARDOGS are the Valkyra A-91 assault rifle ($2,400, 650 RPM, 34 base damage) for versatile close-to-mid range firefights, and the Lonestar Bushmaster ($2,600, 580 RPM, 38 damage) for long-range mountain ballistics. For close-quarters room breaching inside tower terminals, the Valkyra S-12 semi-auto shotgun ($1,800, 176 burst damage) reigns supreme.
The 100-player battlefield in WARDOGS demands a thorough understanding of ballistic performance and economy efficiency. With three 33-player teams contesting the Control Zone, gunfights range from 5-meter interior staircase skirmishes to 300-meter hillside exchanges.
Weapons in WARDOGS are manufactured by two competing factions: Valkyra Armaments (tactical, high-rate-of-fire Eastern European engineering) and Lonestar Munitions (hard-hitting, high-stability Western arms). Because cash is earned in-match and spent at armory terminals, your weapon choice must balance raw kill capability against replacement cost.

WARDOGS Weapon Tier Matrix
| Tier | Weapon Name | Manufacturer | Firearm Class | Fire Rate | Base Damage | In-Match Cost | Primary Strength |
|---|---|---|---|---|---|---|---|
| S | Valkyra A-91 | Valkyra | Assault Rifle | 650 RPM | 34 | $2,400 | Universal TTK & Room Clearing |
| S | Lonestar Bushmaster | Lonestar | Assault Rifle | 580 RPM | 38 | $2,600 | 3-Shot Kill Torso Consistency |
| S | Valkyra V-98 | Valkyra | Sniper Rifle | 45 RPM | 92 | $4,500 | 1-Shot Lethality Under 150m |
| A | Valkyra S-12 | Valkyra | Shotgun | Semi-Auto | 22x8 (176) | $1,800 | Terminal Interior Breaching |
| A | Lonestar M240 | Lonestar | Light Machine Gun | 750 RPM | 31 | $3,800 | Chokepoint & Vehicle Suppression |
| A | Lonestar Sentinel | Lonestar | DMR | 320 RPM | 58 | $3,200 | Counter-Sniper Ridgeline Pokes |
| B | 9mm Machine Pistol | Valkyra | Sidearm | 900 RPM | 21 | $600 | Emergency CQC Backup |
| B | Lonestar Stinger | Lonestar | RPG Launcher | Single Shot | 450 | $3,000 | Heavy APC & Wall Demolition |
Detailed Breakdown of S-Tier Primary Weapons
1. Valkyra A-91 Assault Rifle ($2,400)
The Valkyra A-91 is the gold standard for frontline combatants in WARDOGS. Cycling at 650 rounds per minute with a manageable vertical climb, it downs unarmored combatants in exactly 3 torso rounds at ranges under 25 meters. Its moderate $2,400 price tag allows squads to re-equip quickly after losing a forward base.
- Optimal Attachments: Red Dot Holographic Sight, Muzzle Compensator, Extended 30-round Polymer Magazine.
- Handling Advice: Fire in 4 to 6 round bursts beyond 40 meters. In close quarters, hip-fire spread is remarkably tight.
2. Lonestar Bushmaster Assault Rifle ($2,600)
The Bushmaster trades 70 RPM of cyclic rate for 4 additional points of bullet damage (38 base damage versus 34). This ballistic threshold means the Bushmaster maintains a consistent 3-shot kill profile against targets wearing medium Kevlar vests.
- Optimal Attachments: 2.5x Tactical Prism Scope, Heavy Barrel, Vertical Foregrip.
- Handling Advice: Superb for holding defensive sightlines over contested radio towers across wide valleys.
3. Valkyra V-98 Bolt-Action Sniper Rifle ($4,500)
At $4,500, the V-98 is an investment reserved for designated squad marksmen. Delivering 92 damage to the chest, it eliminates enemy terminal hackers with a single bullet unless the target is wearing a $1,500 Heavy Armor Plate.
- Optimal Attachments: 8x Variable Zoom Scope, Suppressor.
- Positioning: Establish high ground on the mountain ridges flanking the Control Zone. Use height advantage to pick off drivers in Light Buggies and players channeling capture codes.
A-Tier Specialist & Squad Support Weapons
Valkyra S-12 Drum Shotgun ($1,800)
When fighting over the interior consoles of concrete radio towers, rifles lose their advantage. The Valkyra S-12 discharges 8 heavy buckshot pellets per trigger pull, totaling 176 maximum potential damage. It clears two-man defending squads in under two seconds.
Lonestar M240 Belt-Fed LMG ($3,800)
Carrying 100 rounds of sustained fire, the M240 is indispensable for squad suppression. When mounted on sandbags or window frames via its integrated bipod, recoil drops by 65%, allowing players to pin down entire enemy platoons while friendly forces input terminal codes.
Squad Armory Purchase Protocol
- Round 1 (Pistol & Eco Phase): Rely on free service carbines or invest in a Valkyra S-12 ($1,800) to secure your first tower.
- Round 2 (Standard Buy): Equip 3 squad members with Valkyra A-91s ($2,400) and 1 member with a Lonestar Bushmaster ($2,600).
- Endgame Defense: Add an M240 LMG ($3,800) and a Lonestar Stinger RPG ($3,000) to deter enemy armored transport pushes.
- Tactical weapon parameters and cash multipliers reflect live Early Access launch balance for WARDOGS.
- Cross-verified against official BULKHEAD dev communications and Steam Community playtest records.
Verified Strategy FAQ
Which weapon manufacturer is superior: Valkyra or Lonestar?
What is the best weapon for squads on a tight budget?
Can sniper rifles achieve one-shot kills in WARDOGS?
Tactical Intelligence Network
View All 5 Field Guides →Best Loadout Setups
Economy-tiered loadouts from $1,500 eco saves to $7,500 heavy breacher setups.
ObjectivesTowers & Terminal Codes
Master the radio tower capture protocol, code decryption, and Hot Zone relocation.
SettingsPC Settings & 144 FPS
Unreal Engine 5 graphics optimization and minimum versus recommended specifications.